牛牛资源

Professor Sylvia Xueni Pan

Sylvia has extensive experience working in VR researching Virtual Reality technology and social neuroscience.

Staff details

Professor Sylvia Xueni Pan

Position

Professor of Virtual Reality

School

Computing

Email

Contact Sylvia (Xueni) Pan

Website

Xueni Pan is a Professor of Virtual Reality. Working in VR for almost 20 years she developed a unique interdisciplinary research profile with journal and conference publications in both VR technology and social neuroscience. Her work in training and education in VR has been featured multiple times in the media, including BBC Horizon and the New Scientist magazine. More info can be found on .

Academic qualifications

  • 2009 PhD in Virtual Reality, Computer Science Department, UCL
  • 2005 MSc in Vision, Imaging, and Virtual Environments, Computer Science Department, UCL
  • 2004 BEng in Computer Science, Beihang University, Beijing, China

Teaching

Before joining 牛牛资源 in 2015, she worked as a research associate in Computer Science, UCL from 2009-2013, and in the Institute of Cognitive Neuroscience (ICN), UCL from 2013-2015, where she remains an honorary research fellow.

Modules she taught/is current teaching at 牛牛资源 include:

  • 3D Virtual Environments and Animation (previously Advanced Graphics and Animation)
  • Data Visualisation
  • Audio-Visual Computing
  • Perception and Multimedia Computing

Areas of supervision

The use of Immersive Virtual Reality in: Cognitive Neuroscience, Social Interaction, Training, Education, and Psychotherapy.

VR technology: Character Animation (facial expression, motion capture), Photogrammetry built Virtual Environment.

Professional activities

Xueni Pan has participated in the following projects

Picking up ethical challenges within the humdrum of professional practice: can 3D avatars help? Funded by the Leverhulme Trust, HENCEL (Health Education North and Central London), and the Wellcome Trust. In Collaboration with UCL Laws and UCL Computer Science. More info can be found on the .

INTERACT: ERC funded project looking at how we subconsciously copy each other, using Virtual Reality. The project was based at the Institute of Cognitive Neuroscience (ICN), UCL. More info can be found on 

Moral Judgement and Virtual Reality: funded by the Leverhulme Trust to investigate how we make moral judgements - and more importantly whether our moral judgements are aligned with our moral action, in Virtual Reality. The project was based at the Department of Computer Science, UCL. More info can be found on

Featured work

  • Xueni Pan, Mel Slater, Alejandro Beacco, Xavi Navarro, Anna I. Bellido Rivas, David Swapp, Joanna Hale, Paul A. Forbes, Catrina Denvir, Antonia Hamilton, Sylvie Delacroix. . PloS one 11, no. 2 (2016): e0146837. .
  • Xueni Pan, & Antonia Hamilton (2015): . Frontiers in Psychology. 6, 790 .
  • Xueni Pan, Marco Gillies, & Mel Slater (2015). . Frontiers in Robotics and AI 2. .
  • Pan, X., Gillies, M., Barker, C., Clark, D. M., & Slater, M. (2012). . PloS one, 7(4), e32931.
  • Pan, X., & Slater, M. (2011, July). . In Proceedings of the 25th BCS Conference on Human-Computer Interaction (pp. 46-51). British Computer Society.

Publications and research outputs

Book Section

  • Gillies, Marco; Ballin, Daniel; Pan, Xueni and Dodgson, Neil. 2008. Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment. In: Lola Ca帽amero and Ruth Aylett, eds. Animating Expressive Characters for Social Interaction. John Benjamins Publishing Company, pp. 235-255. ISBN 9789027252104

Article

  • Dobre, Georgiana Cristina; Wilczkowiak, Marta; Gillies, Marco; Pan, Xueni and Rintel, Sean. 2025. Avatars in mixed-reality meetings: A longitudinal field study of realistic versus cartoon facial likeness effects on communication, task satisfaction, presence, and emotional perception. International Journal of Human-Computer Studies, 205, 103632. ISSN 1071-5819
  • Slater, Mel; Di Dalmazi, Michele; Friedman, Doron; Galissaire, Jessica; Isaac, Henri; Kobusinska, Anna; Lopez-Tarruella-Martinez, Aurelio; Luciao, Lamberti; Lucas, Jean-Fran莽ois; Aziz Niamut, Omar; Pan, Xueni; Prie, Yannick; Quent, Matthias; Ruiz Rodriguez, Raul; Sanchez-Vives, Maria V.; Skrzypczy艅ski, Piotr; Steed, Anthony and Wannerberg, Petter. 2025. A Multidisciplinary Approach to Understanding the Technology, Opportunities, Challenges, and Implications for Society of the Metaverse. Frontiers in Virtual Reality, 6, 1566419. ISSN 2673-4192
  • Cork, Alicia G; Richardson, Mike; Lukosch, Heide K; Khamis, Mohamed; Katins, Christopher; Krauss, Veronika; Ruffin, Lauren; Papazoglakis, Sarah; Sanchez, Victoria; Pan, Xueni; Proulx, Michael J and Stanton Fraser, Dana毛. 2025. Shaping the future: principles for policy recommendations for responsible innovation in virtual worlds. Frontiers in Virtual Reality, 6, 1645330. ISSN 2673-4192

Conference or Workshop Item

  • Cheng, Zimu; Pan, Xueni and Gillies, Marco. 2025. 'Reducing Foreign Language Anxiety in Icebreaker Sessions Using LLM-Controlled Multilingual Virtual Agents in VR'. In: IVA '25: ACM International Conference on Intelligent Virtual Agents. Berlin, Germany 16 - 19 September 2025.
  • Zhang, Tianyuan; Lin, Wei; Zhang, Dingye; Pan, Xueni; Latham, William; Grayson, Katie; Watson, Zillah and Gillies, Marco. 2025. 'Sensing Nature'. In: ACM Designing Interactive Systems Conference 2025. Madeira, Portugal 5 - 9 July 2025.
  • Ma, Fang; Zhang, Ju; Tankelevitch, Lev; Panda, Payod; Asadi, Torang; Hewitt, Charlie; Petikam, Lohit; Clemoes, James; Gillies, Marco; Pan, Xueni; Rintel, Sean and Wilczkowiak, Marta. 2025. 'Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing'. In: The 27th ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing (CSCW). San Jos茅, Costa Rica 9 - 13 November 2024.

Research Interests

  • Virtual Reality
  • Social Neuroscience